Tommy Lahitte

Hey, I'm Tommy 👋

Technical Artist & Projection Supervisor

Projection supervision for Cirque du Soleil, Roger Waters and La Perle with VYV. Now Virtual Production at Epic Games.

10+ years in live shows4 continentsLive shows → Unreal Engine

I built this craft on the show floor, from research and install to live operation. Now I bring that field experience into Unreal Engine, testing virtual production tools against real sets before they reach the creative team.

On stage, that means researching the effect a scene calls for, then installing the projectors, tracking cameras, network and media servers behind it. Once a show is running, I program the timeline and interactive FX, keep video talking to lighting, audio and automation over the right protocols, and stay in step with the content team and the director's vision. At Epic Games, I run Unreal Engine's virtual production tools, LED volumes, nDisplay, camera tracking, through the same real set conditions, so by the time an artist or director relies on them, they already hold up.

Five disciplines.
One thread.

01

Virtual Production & Live Stages

Stage Operation, MoCap & Projection

02

Electronics

Hardware & Tinkering

03

Film Photography

Medium Format & Analog

04

Software & QA Engineering

Tools, Automation & Testing

05

AI

Research & Application

Let's make something unforgettable

Available for virtual production, live-event, and projection consulting.

Get in touch