Hey, I'm Tommy 👋
Technical Artist & Projection Supervisor
Projection supervision for Cirque du Soleil, Roger Waters and La Perle with VYV. Now Virtual Production at Epic Games.
I built this craft on the show floor, from research and install to live operation. Now I bring that field experience into Unreal Engine, testing virtual production tools against real sets before they reach the creative team.
On stage, that means researching the effect a scene calls for, then installing the projectors, tracking cameras, network and media servers behind it. Once a show is running, I program the timeline and interactive FX, keep video talking to lighting, audio and automation over the right protocols, and stay in step with the content team and the director's vision. At Epic Games, I run Unreal Engine's virtual production tools, LED volumes, nDisplay, camera tracking, through the same real set conditions, so by the time an artist or director relies on them, they already hold up.
Shows and clients I have worked with.
Five disciplines.
One thread.
Virtual Production & Live Stages
Stage Operation, MoCap & Projection
Electronics
Hardware & Tinkering
Film Photography
Medium Format & Analog
Software & QA Engineering
Tools, Automation & Testing
AI
Research & Application
Fresh from the vault.
Let's make something unforgettable
Available for virtual production, live-event, and projection consulting.
Get in touch







